#WebGL and Netcode For GameObjects

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spark jacinth
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I have some questions. Does NFG support WebGL? same for Lobby and Relay. I'm planning to make a cards game similar to Uno where you can play on the web. I want to know if it is possible to do in the first place or not. and if I can. will this also work when you open the game from mobile?

low moon
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Yea. it works just fine in WebGL. But I will say that for a card game you don't need the realtime networking of NGO.

I would use Cloud Code for a serverless architecture. see the Chess Sample. This will also prevent the host from potentially cheating.