Hi!!!
i just want to ask a question related to multiplayer game, at first i created the game using the photon host-client mode where one player is the host and the others are client, as long as the host is inside the room the room goes on when the host leaves the room is destroyed there are multiple rooms, having different hosts and all that
but now i want to work in such a way that there is a dedicated server that does the work of the host , so that the room is not destroyed until unless all the players have left, even if the host(now supposedly room owner) leaves the room the room still continues even if the host joins again he joins at the position where it left, so does this dedicated server(supposedly from a hosting service provider like Hetzner) works with the photon, or do i have to change the whole methodology of my work?