#Intersection shader in built-in render pipeline

1 messages · Page 1 of 1 (latest)

floral perch
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Hi, is it possible to make an intersection shader in built-in render pipeline?

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Let's see how we can make an object glow when intersecting geometry around it. Very useful technique for shields, barriers, force fields, among other effects!

00:00 Intro
00:37 URP Setup
01:00 Scene Depth
02:26 Screen Position
03:40 Intersection
04:50 Color
06:42 Render Face
07:11 Intersection Shader - Noise Example
07:34 Intersection Example ...

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floral perch
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btw, anwyone who answers, please ping me

plucky knot
rich furnace
floral perch
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I am pretty certain shader graph is exclusively for urp/hdrp
also it seems depth doesn't work exactly the same way in birp as it does in urp