#Player movements by server authority
1 messages · Page 1 of 1 (latest)
Yes, for server authority, you'll have to use an RPC to tell the server to move the player. This will introduce lag in your inputs though. That is the price you have pay. You can create a client prediction system to get around that lag but that is a very complex system.
@plucky cloud thanks for this information
Should I remove the NetworkTransform and do it myself with script instead of just turn it Server -> client ?