#3d sprite sorting issue

1 messages · Page 1 of 1 (latest)

pallid mulch
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anyone familiar with this issue? i have 2 intersecting sprites, or a double sided sprite, and unity gets really confused about which sprite is in front or behind. i'm just using the URP lit shader with transparency enabled.

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pallid mulch
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well they arent sprites actually sorry. just transparent textures.

chrome karma
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So mesh renderers?

pallid mulch
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yeah

chrome karma
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I see.
Transparent object do have sorting issues. Do you need these objects to be transparent?

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Can't you make them opaque cutout?

pallid mulch
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oh. yeah that solved everything.