#Everything Turned Blurry

1 messages · Page 1 of 1 (latest)

vivid mauve
#

Hello, I was following the unity essentials tutorial and in the section of adjusting lights, background, and camera angle I seem to have broken my unity where everything looks blurry. Game scale is at 1x and I didn't mess with any settings when the issue happened. It was either the camera or lighting in the inspector that I touched. Also, I adjusted the height of the light and lowered it closer to the scene. When this drop in quality happened another weird thing that happened was in the project window the "breadcrumbs" like assets->settings all changed to pure arrows. The window was the default wide and somehow it could not fit any words to locate locations when it was doing it fine just a minute before.

I remade the project and the issue is present across projects now.

Edit
I don't know how to make errors popup again but I also had a popup saying my camera was missing a data component and when I tried adding universal additional camera data it said it was already installed.

red bough
# vivid mauve Hello, I was following the unity essentials tutorial and in the section of adjus...

I recall seeing some other users report this exact kind of issue in the same tutorial project
Don't recall if there was a solution though
What I'd try is to make a new URP asset and assign that as the active one in Quality settings, and maybe make a new Camera to replace the old one as well
But if the issue really is present across projects even in newly created ones with URP template, that hints more towards errors in the shared package cache rather than project's renderer related asset