#Lighting issues using modular objects

1 messages · Page 1 of 1 (latest)

steep terrace
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i've been having multiple issues with my lighting, all are fixed basically (yay) except one and I struggle putting it into words to find relevent help online lmao, basically i made modular parts to build my map and the lighting between some but not all modular pieces are messy, you can see the limit of each parts and it's baaad, (also i have seams between some objects but i'll probably find a fix)

If you have an idea i'd like some help 🙂

(I'm using baked lights, and the screenshot under is using a single emissive light but point lights etc have the same problem)

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The only thing i found online was to weld vertices with probuilder, i'm wondering if there's a better solution than that