#Client Player Moves Slower Than Host (Netcode for Objects)

1 messages · Page 1 of 1 (latest)

spare crane
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When the joined player jumps , in the host's screen the joined player jumps and eveything works fastly . But in joined player screen its slow ( not so much ) . Does anyone know what is the problem ?

unkempt quest
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@spare crane If you want to move your post, delete/archive your previous message, don't cross-post.