#Movement script not working for the second player in my multiplayer project
1 messages · Page 1 of 1 (latest)
Are you disabling the movement script? It should be enabled for the local player if you are using client authority Network Transform.
nope it's always enabled
I disable some other player scripts based on what class they pick but the player movement script itself it always active
should I be disabling it for non-local players or smth?

probably. the non local players will be synced by the network transform
player movement --> https://blazebin.io/xkfekefuvods/0
script handler --> https://blazebin.io/efotgqpcycix/0
A tool for sharing your source code with the world!
A tool for sharing your source code with the world!
I have literally no idea what I'm doing wrong @late charm
nothing I try actually works 
nothing wrong with those scripts. Is the network transform set the Owner Authority?