#Game speed problems in build
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Are you building for steam? What version of Unity? Has it worked before?
On another server there was a user with this problem that only affected the build in 6+unity. It only affected him, not others that ran the build. If your code is good and it only happens sometimes it might be the same issue.
its planned for steam and its unity 2022.3.22f1
first time testing build and its doing it
thank you i will see if other people have the issue in the build
that's the version of unity that vrchat requires – seems a bit odd for a standalone release!
the first thing I'd do is look at everywhere I change Time.timescale
I'd also check the things that "run faster". If it's all code controlled, it could just be a poor implementation dependent of frame rate.
whys it odd its just what we started the project on