hey there, sorry if this isn't the best place to put this question, but i haven't been able to find a good solution for this.
basically, i have a system that procedurally spawns prefabs (rooms) using WFC and that part works fine, but performance is absolutely horrendous due to the fact all of my lights are currently in Realtime.
i have over 100+ rooms, and although i've tried numerous solutions, they either don't work, or would be far too tedious to implement; if any of you have experience with this kind of thing, i would really appreciate it.
i can't use Bakery because i have an AMD graphics card and i'd also like to keep the repository public 😔
some stuff on GitHub i've tried (maybe i did something wrong setting these up? i have no idea lol):