In the screenshot, I really like how the opaque (right) cube looks. How it shows the edges through the mesh. I was hoping to create a similar effect with an orange opacity. However, I'm not able to find any settings that allow that. I'm assuming it is because I am using an unlit material (but perhaps I'm wrong). Is there a way to do this with an unlit material?
#Is there a way to see edges on an unlit colored material?
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The material on the right is clearly not opaque. It's transparent with backface rendering enabled, otherwise you wouldn't see that back face through.
@opal brook I was hoping to create a transparency effect like the cube on the right with the orange. Specifically the edges showing through. Is that possible?
If you use a transparent shader, yes.
Ok. Thanks. I will explore that option.
I spent a couple hours on this...I couldn't get anything to work with unlit so I switched to lit...which I was hoping to avoid