#Modifying public Cloud Save data from in game?

1 messages · Page 1 of 1 (latest)

raven spear
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I've got a flashcard game that uses Cloud Save to store the information regarding flashcard sets (flashcards, title, description, e.t.c)

I want to add a public set feature where users can tag their sets as public and other users would be able to search for them. I've added the necessary tags into the data state, but I ran into an issue when trying to cloud save this. The wrapper I'm using, and the API as far as I understood doesn't support player owned globally readable data? The intent is that the player who created the set should be able to modify it as normal, and it should update on the list for all other players.

Here's the TaroDev wrapper I was using
https://paste.myst.rs/l5wsekk9

Also if Cloud Save isn't the best way to store this data (I was a bit worried about data size restrictions for when I add file uploading and conversion to sets) please let me know if you guys know any better alternatives!

vast bane
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Cloud save isn't designed for this kind of data. Use a different kind of database. You may want a lightweight web api in front of it too

raven spear
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Any recommendations?

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Would Firebase be a better alternative?