I’m a 23-year-old game developer from Pakistan. I graduated last year with a BS in Computer Science. During university, most of the focus was on theory and rote learning rather than hands-on coding or projects, so I didn’t get much practical experience back then.
Since graduation, I’ve worked at two game development studios in Pakistan. While those jobs gave me some exposure, the focus was mainly on getting projects done quickly for clients rather than writing clean, maintainable code — and that left me feeling unsatisfied.
I’m confident in my understanding of programming and OOP concepts, but I don’t yet feel confident in my overall game development skills. That’s because most of my experience so far came from following tutorials and using ChatGPT for help, without building much on my own.
To change that, I’ve started creating small personal projects completely on my own — games like Pac-Man, Bomberman, platformers, Worms, FPS shooters, Minecraft-style sandboxes, and Portal-like puzzle games. I’m trying to rely on ChatGPT only for breaking down problems, not for writing code directly.
Now I have two main questions:
Can I realistically land a remote job at a game studio from Pakistan with small but complete projects like these? Or should I focus more on building advanced systems such as enemy AI, procedural generation, AI reinforced learning stuff and multiplayer to stand out?
Am I on the right path overall? Is there a place in the industry for someone like me who’s still building confidence through personal projects rather than formal experience?