#Can't figure out where light is coming from.

1 messages · Page 1 of 1 (latest)

barren wraith
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Hello, the first image I am providing is showing a scene with no lights. It shows the enviroment light tab. Yet is is still a strange blue color. I have no idea where that is coming from. Can someone please help me figure out how to make the scene fully black.

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Here shows my MainCamera :

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And here is one of the meshs, the floor on the bottom left of the screen showing it's a URP/Lit :

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My direction light is disabled. There is only the MainCamera enabled. I dont' know what else has an impact but obviously I'm missing something important. This was working prior but somehow I broke it

plush whale
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Could be the environmental reflections as that's still set to skybox (Lighting tab in your first screenshot)

barren wraith
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That was totally it

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@plush whale : Thanks so much. Appreciate it!

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I just set it to source custom and didn't assign a texture and its all black now. I assume that is fine

full hamlet
# barren wraith I just set it to source custom and didn't assign a texture and its all black now...

https://youtu.be/zO2l0Fy7yDw

Here is also a tutorial for this

This video deals with the common problem of to bright indoor scenes people often face.
If you also have the problem that you cant get pitch black interior scenes for your horror game in Unity, this is the way to go!

Fixing the problem of too Bright Indoor Scenes for Horror Games in Unity.
Create dark indoor scenes in Unity.

If you are interest...

▶ Play video