#Enemy AI questions
1 messages · Page 1 of 1 (latest)
Not sure how mirror does it, but there should be some kind of network transform they will keep the NPC positions in sync
1 messages · Page 1 of 1 (latest)
Hey there, quick question.
I started working on a 2D multiplayer game, and was wondering if i should interpolate the enemy movement across players, or sync the movement every frame. Or a nice midway around this.
I use mirror and plan to use steamworks later on.
Not sure how mirror does it, but there should be some kind of network transform they will keep the NPC positions in sync