#Multiplying with vertex color no longer works

1 messages · Page 1 of 1 (latest)

craggy spindle
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Why can't I multiply a color with vertex color or particle vertex color anymore?

When I use "color over lifetime" in shuriken and set alpha to 0, nothing happens. It's like it's not affecting it. What am I forgetting? This used to work.

restive gust
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What do you imply by "anymore"? A version change? Changing a shader?

craggy spindle
limpid kernel
craggy spindle
limpid kernel
craggy spindle
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I even unplugged the scrolling noise and plugged the multiply straight into albedo on the master stack, no difference

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particles just pop in and out all the same even when my "color over lifetime" is just alpha 0

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When I set my start color to 0 alpha, same thing

surreal shell
craggy spindle
craggy spindle
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Ah, you're right

craggy spindle
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I used particle vertex color which had both albedo and alpha outputs

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and I multiplied alpha with the other stuff