#is getting [any] degree for game design useful 'enough'?

1 messages · Page 1 of 1 (latest)

tired cipher
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(as in, will the money/time investment return increased chances of being hired which make it worth, compared to just having a good portfolio)

quick bloom
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Anything you do in school is the bottom rung experience. Any company looking at the already over abundance of applicants will never see your degree and decide you were more qualified than anyone with a polished and professional portfolio.

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This is moreso the fact for roles in game development which are less available, such as game design.

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Go to school to learn, but it won't give you an up. Unless you find a program that can (and actually does) provide internships.

sturdy pilot
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I know people who are taking game design classes in college

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And even though it’s not representative, they make it sound… too easy

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Suspiciously easy and accessible and developing barely any hard skills, mostly soft skills

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My takeaway is that what you’d learn from a game design degree could be acquired by just making games and experimenting, and INSTEAD spend school learning hard skills that a classroom environment forces you to engage and be tested on

void crystal
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I would say that the connections you make through your classmates and professors are vastly more important than the degree at the end.

finite zodiac
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Internships are better.