#Advices on creating a lobby system for my multiplayer game

1 messages · Page 1 of 1 (latest)

sterile spindle
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Hi everyone, I'm currently developing a small multiplayer game for a university project, and I'm trying to understand the best way to approach the lobby system.

Could you please give me some advice on the main steps to create a working lobby (player connection, room creation, matchmaking, etc.)?
Also, I’m not sure whether I should first build a proper GUI for the lobby or start by making everything work with a simple prototype interface, and then refine the visuals later.

Any guidance or resources would be greatly appreciated! Ty

dusky relic
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Really depends on which backend solution you want to use. Unity, Steam, Epic, and Playfab all have different solutions for Lobby/Matchmaking. Reading through their docs will walk you through getting set up

dusky relic