#How to figure out what makes a shader bigger in memory?

1 messages · Page 1 of 1 (latest)

tired pike
#

There's a shader, which got bigger between two snapshots. How to figure out what made it bigger?

#

this shader graph was not changed in the repo between the two snapshots

mystic jacinth
vagrant glade
#

Yeah, this is likely more variants of the shader loaded than in the first run. This would happen if in the second capture more or different shader keywords(think graphic features) are used.

tired pike