#question about c# compiler optimisations

1 messages · Page 1 of 1 (latest)

hearty ravine
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the compiler optimises all these out in the bytecode when generating the dll yes? im building for a silksong mod

sinful oxide
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mono is a bit shit with optimisations because its old.
We do not allow discussion about mods here so you should ask elsewhere/in a c# server in future.

viral moss
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i mean. does using even make sense in the context of bytecode

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but yeah even regardless of the modding aspect, a general c# server would probably be a better place to ask

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!cs