#is parrelsync or unity Multiplayer Play Mode better

1 messages · Page 1 of 1 (latest)

molten socket
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I don't know which one to use or what most people use

worldly bison
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Multiplayer Play Mode is Unity's version of multi editor window testing for multiplayer, it's a bit more feature rich than ParrelSync and faster

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But ParrelSync tends to be a bit more stable from what I see people say, so if you don't feel like having to deal with an occasional bug, then use ParrelSync