#need to make adjustable red dot

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ivory egret
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i made red dot with a shader now i wana adjsut it with an key input in game but vector2 put the red dot on side some how and vector3 is wont change anythink can someone help me with it?

pearl tundra
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You mean that connecting the offset to the add nodes doesn't work ?
What do you mean by "adjusting" it ? What behaviour do you expect ?

fluid aurora
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@ivory egret
the UVs in your sample texture are only ever going to be 2D, and you actually only want to offset your UVs by 2D (x and y), so just add a Vector2 in your free "Add" node than you're showing and use that