#need to make adjustable red dot
1 messages · Page 1 of 1 (latest)
You mean that connecting the offset to the add nodes doesn't work ?
What do you mean by "adjusting" it ? What behaviour do you expect ?
@ivory egret
the UVs in your sample texture are only ever going to be 2D, and you actually only want to offset your UVs by 2D (x and y), so just add a Vector2 in your free "Add" node than you're showing and use that