#[UI] Ninepatch sprite not ninepatching correctly in build?

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misty ingot
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Hi there ! I'm having trouble with a ninepatch sprite : i did the slice correctly and everything is going smooth in editor, but in build (android) the sprite seems stretch weirdly (screenshot incoming). Anyone has any ideas of the little thing i might be missing...? build settings maybe?

you can see the top and bot slices are going well, but not the middle. And again, in unity, everything is ok :

-# left : build, right : unity