#Which Stack for COOP Steam Games?
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Any of them should work fine for that. I like Netcode for Gameobjects. But Photon or Mirror should work fine too
Sorry iam new to Multiplayer. I will also use netcode for gameobjects , than i only Need the facepunch Pipe and Steam relay right ?
Sure, you don't strictly need to use Facepunch and Steam P2P but its compatible if you want
facepunch transport is unmaintained but if you want to bother to fork it to maintain it yourself, it would be worth it facepunch is the best steamworks c# api in my opinion
No need to fork the Facepunch Transport just yet. I was able to use it just the other week with no issues
it has some issues with things like steamids just returning 0 and the facepunch.steamworks version is too old to be used for things like authentication
since its missing some required methods
Oh yes the Steamworks plugin from the repo is old. But the transport itself didn't have any issues that I saw