#Occulsion culling is being ridiculous
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I don't know if this is the right place to post this but its rendering related kinda so
🤷♂️
Seems like you're using your ui/text as an occluder.
First thing I checked
I moved the parts that were behaving weird to a different scene and now its working fine
idk
Must be some issue with the occlusion bake cache.
I cleared it several times though so idk
unity just weird ig
Are you loading in multiple scenes additively? If you are you have probably encountered a very poorly documented quirk of occlusion system. Unity does not load the baked occlusion data additively. It loads and uses the Active scenes data. So you first need to load that scene in the editor. Then load up all other additive scenes and bake.