I have several events where trying to build the project infuriates me a ton. Back then, Unity would build my projects just fine without any questions, let alone cancel the building process (if any).
Now it's being overtly sensitive about where do I call things from, I need to add an explicit qualifier despite already calling usings, and it complains about using editor codes, while the code is within UNITY_EDITOR ifdef??? This confused me a ton, which is why I'd say it's complaining without clear reason
Did I mess up any configurations in the preferences or project settings? or did I accidentally delete any directory I'm not supposed to? (This is running on linux)