OK so I'm using a conical gradient for customizable aoe cones as decals.
I made an alpha clipping decal shader, bla bla. The problem is the the edges of the cones at most angles are very jagged and shitty.
I would assume this means the gradient linearity is imprecise. Right? Could it be something else?
The image is 2k res and it looks good to me, but I can't tell by eye.
Also, for some reason, alpha clip 0.5 doesn't show a half circle, but that's probably me being an idiot, not knowing how to make a proper gradient. The bigger issue here is is the harsh edges.
So what do you think?