#hello everyone, I have a big problem

1 messages · Page 1 of 1 (latest)

craggy crater
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Is this your own custom char or something you're modifying?

It looks like the jittering stops when you disable [NEW] ToolHoldingRig so I would start looking further into that rig to see what it's doing that might be causing the jitter.

Also there is a [NEW] ToolHoldingRig and right above it just ToolHoldingRig, are you trying to modify the original one or something?

pallid cave
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I found that the problem if Two Bone IK Constraint when it has reference to finger bones

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idk why yet, but its 100% fingers

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swaping Two Bone IK to Chain IK dont help

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do I need rigidbody and colliders and joint on all fingers (each fingers has 3 bones)

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when I will delete this then there is no jittering

craggy crater
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I dunno tbh, I haven't done any rigging of fingers in Unity, haven't needed to so I just leave them clasped in my baked anims

pallid cave
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that was not the case

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I create joints, rb, and colliders for all finger bones