#Few Shall Return

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dusky grove
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Few Shall Return is a multiplayer dungeon extraction game. Today, after about 10 months of work, we've released the demo on Steam.

Few Shall Return is a game made for people who don't have time. Each round takes only 7.5 minutes. In that time, you and up to 7 other players go in a dungeon and try to escape with as much loot as possible.

First as group, you have to solve a common challenge or everyone dies. Once the common challenge is solved, the exit door and the inner dungeon open. At that point, you have to make a decision: do you risk more to go in the inner dungeon (where better rewards and harder enemies await) or make a run for the exit. Things get tricky because, as the name of the game implies, it's guaranteed that not everyone can leave the map so if you risk too much, you might get stuck.

The game features both PvP and PvE mechanics. It also has an extraction mechanic where you can bring with you any items you want, and only keep the items that you take out, if you survive and escape (this is still under development). Last but not least, maps are procedurally generated.

A few technical details:

  1. It is built with Unity 6 & URP
  2. Runs on all Steam platforms (Windows, Mac, Linux)

If you want to try the demo:
https://store.steampowered.com/app/3970740/Few_Shall_Return_Demo/

Feedback is always welcome and appreciated!

dusky grove
dusky grove
dusky grove
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We are starting an official dev log and this is the first tech post: how we generate maps in Few Shall Return. Full article here: https://www.ballardgames.com/tales/map-generation/

dusky grove
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The creative process behind the characters in Few Shall Return