#Reflection Probe Flickering on Quest

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barren wagon
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Running a little test scene on the Meta Quest, everything is looking good until I go further into the scene and I see this annoying flickering. This is only present on Quest, in the editor it looks perfect. I am certain it has something to do with the baked reflection probes in the scene. Could be some sort of NaN, but I'm unsure how to solve it.

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I’ve seen this flickering problem in some of my other VR scenes, especially with metallic and reflective surfaces using reflection probes. It seems like the white flickering pixels is tracing the edges of the cube map, where each side meet. I’ve only encountered these issues on a Meta Quest apk build.

primal radish
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Could be specular aliasing amplified by TAA or some other upscaling/antialiasing technique. Maybe try disabling any kind of antialiasing you have on the device(I think quest has some built-in and active by default), to confirm it.
Or, you could use a native graphics debugger to investigate the issue.

barren wagon