#Rogue Kit: Professional 2D RogueLite toolkit, Working on a demo to showcase all features.

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oak rivet
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The demo includes implementation of my upcoming Roguelite Toolkit asset that includes: multiple upgradable characters, meta shop, Apex system (Like ascensions in Slay the spire), rewards (Relics, Spells, Upgrades), multiple enemies and more!

oak rivet
oak rivet
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Enemy preview in level mode

oak rivet
oak rivet
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Tengu boss that showcases some enemy abilities developers can use in the rogue kit, including ranged attacks, teleportation and 2nd forming

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Modular systems where developers can change abilities at any time for any enemy

oak rivet
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Added trials (Bottom Left), a system similar to the one in Monster train, where the player has a choice to enable a trial before each level, when enabled, the level is harder but grants a reward at the end