#hum... i hava a problem
1 messages · Page 1 of 1 (latest)
This is usually caused by a missing shader or shader variant.
Do you change material properties or create materials on the fly from script maybe ?
I will try to modify the properties
It was a question rather than a suggestion
Which Unity version and Render Pipeline are you using exactly?
It seems unlikely it'd be "Unity 5" with "HDRP and URP"
I don't know
Where i find this option ?
How did you create the project?
With unity 5 3d
Can you navigate to Project Settings > Graphics and take a screenshot of the whole editor, including the top bar of the window