#Self-Ragdolling mechanic

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low geyser
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Me and my friend are working on a game and we want to add a feature that lets you ragdoll, my friend managed to make the ragdolling part but we don't really know how to do anything else, we want to be able to control the upper half of the body, raise your head and look around, move your arms and grab a surface and even crawl, but we don't know much about coding and this is our first game and we have no idea how to implement any of this and I would accept help gladly, we really like to know how can we make this possible.

whole narwhal
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If neither of you know how to code, you should start with something simpler and learn basic c# while youre at it. I assume youre trying to make an active ragdoll game, this isnt an easy thing to do at all.
The general steps of what you could do is setup configurable joints on every limb. Control where those joints rotate towards by having it reference an invisible character playing actual animations. Rotating the head, raising your arms, and crawling are all just going to be the joints rotating towards the animations. Grabbing something could mean you just create another joint between the hand and other object.
Configuring these joints are a pain in the ass

whole narwhal
low geyser
grizzled zodiac