Hey all. I've been trying to use UGS Multiplay with UGS Matchmaking together with varying results.
The matchmaking service usually takes a little while for my two clients to match, but they match and each client recieves the correct IP and port to connect to via a ticket response from matchmaking.
Then each client tries to connect to the server with the given IP and port.
I can see that the Machine and Servers are active and using the correct build in my Multiplay Hosting UI. I can also see the server becoming allocated, but then most of the time the clients will never connect to the server successfully.
Occasionally they will connect to the server randomly. I'm not sure why they are able to occasionally connect sometimes and not others.
Any suggestions about how to proceed here? Thanks!