#Rookie Rendering Problem

1 messages · Page 1 of 1 (latest)

noble crypt
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I don't know what is this nor how to explain it but I think you'll get what I mean in the video...
Is it the 3d modelling software or is it the import settings for unity lemme know and thanks.

novel tangle
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You could try configuring your material to not cull back faces/render all faces. Or the more appropriate way - duplicate the polygons and inverse their normals in a 3d editing software