Hey, I'm pretty new to Unity and I'd like to build a graphs system for my heavily data and UI based game. I'd like to create something looking similar to the Cities Skylines 2 graphs which I've attached. What are some methods you'd recommend for achieving this effect?
I've been researching over the last few days on various approaches like:
- Rotating rects along the canvas - creates unwanted jagged effect on steep lines (not fixable with anti-aliasing)
- Rendering a custom mesh using the canvas renderer - same jagged issue, I also have no idea where to learn about creating that colour fill effect with a border like in cities skylines ive done a lot of googling but I really don't know where to look
I've attached this jagged effect I've been talking about, which is partially fixable with 8x MSAA anti aliasing but this still doesn't completely solve the problem.