#Navmesh Agent Sliding | PLS HELP!!

1 messages · Page 1 of 1 (latest)

hardy bay
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When i try to adjust my Agent Type radius and rebake the navmesh, my agent will slide around the map if i bump into it with my character, bouncing off the walls like an air hockey puck. When disabling the Navmesh agent, it fixes the issue. Also when setting the Agent Type radius to 0.11 or lower, it works but anything higher it begins to slide around.

currently radius is 0.11 and height is 0.24. i have the navmesh agent radius and height the same. I would like to increase it so the agent isint clipping into walls but any attempt breaks it… Anyone know a cause of why this happens?

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Navmesh Agent Sliding | PLS HELP!!

hardy bay