#Simple 2D Sprite Animator Asset (WIP)
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Made Progress with my Simple 2D animator including adding Demo player controller, animation states and skin swapping
The State Controller is similar to unity's animator in concept, transitions, bool, triggers..etc, same design principles.
Sprite skin swap, the player demo controller has functionality that switches modes (Unarmed, sword, bow), depending on the mode, we assign the skin we want, the sprite animator then plays the override animations instead depending on the current mode.
Demo scene debug hud for testing
Populating frames list from a sprite sheet quickly
Asset is submitted for review
Wow, looks good for someone just starting out. One question: does it have some kind of API that can be used in other scripts?
Starting out asset making, but I've been learning and working with unity personally and professionally for more than 6 years
@bold lagoon
this is one of the screenshots I used for the asset store page
Its now released!