Hi there, Im new to Mirror Networking and Unity, and I've got a problem: I made a car with NetworkIdentity, and seat with NetworkIdentity, but I dont know how to make seat to go with car without parenting. I cant make seat a car's child because its impossible to make more that one NetworkIdentity in object and its childs. Sorry for my bad english btw...
#Parenting NetworkIdentity to NetworkIdentity
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I don't use mirror but you can attach things with a physics joint when parenting won't work
i dont have any idea how to use it
and even i dont know what is this
well, thanks for your help, it really worked, but it have a little async