Hello everyone, I'm having a problem. I imported a stylized water shader graph, but my foam wasn't appearing in my camera view, but there were no problems in my inspector. I tried to fix the problem with the "Depth texture" of the URP Asset. Since then, the foam has been "spreading" across the entire texture. I noticed that in the code, the screen position didn't have a drop-down menu, and I think that's where my problem lies.
Thank you for your attention.