#Disconnect Host

1 messages · Page 1 of 1 (latest)

rich light
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Because of this, it may not work if the host is logged out, then the UI menu is not called for the other players.

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It works for a code monkey.

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This is his code

strange cliff
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That is correct. The Host Disconnect UI will only show for the host when it disconnects. You can remove the client id check if you want the message to show up for all clients

rich light
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yes, thx bro

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I get this error when I exit to the main menu if the host has exited.

strange cliff
rich light
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I think I do that on the starting screen.

strange cliff
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The Facepunch Transport is also initializing the steam client

rich light
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This error persists if you return to the main menu.

strange cliff
rich light
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I'm tired of struggling with this skin. I'm leaving for Mirror.

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I'm tired of these crooked churches with zero information.

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When the host leaves the game, for some reason the lobby remains in the lobby list. I don't understand why Rpc doesn't work so that other players disconnect from this lobby.

strange cliff
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Steam Lobby is a different service. You will have to manually leave the lobby with lobby.Leave()

rich light
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There is no such thing in Facepunch.

strange cliff
rich light
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But something isn't working properly.