Hi, I just had a question regarding the recommended pipeline renderer I should be using for a 2D pixel game.
I am currently using the UniversalRP asset, as resources online recommended this one, though I am unsure as a lot of this information was dated from a few years ago.
Additionally, more recently I have been having performance issues, and upon checking the profiler it appears as though the renderer/graphics is the culprit. Currently I have the default graphics project settings, are there any resources online that would tell me what the optimal settings would be for a 2D top down pixel game? I am a little overwhelmed looking at the URP settings in the Graphics section of project settings.