#How to combine VFXGraph draws?

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rustic dune
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I have a VFX Graph that is being played by multiple Visual Effect components, each one having a draw event, but the output is the same. Is there a way to allow them to be batched together?

unkempt tendon
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Vfx graph instancing should be the way to do it
Or from what I've read use one vfx graph and spawn multiple effects using SendEvent if instancing doesn't give enough control