#Baked Light is not looking nice what so ever

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cedar furnace
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Hi everyone, I am extremely stuck on this problem. I made this room in blender, and in Unity I havent put any actual lights in yet

Essentially how do i make this bathroom lighting look nice and smooth?

The resolution of the Emissive Light looks blotchy, it doesnt cast evenly it seems like and on the second image, on the corner of the wall, you can see maybe the Normal

I circled part of the wall in the second picture that is pretty bad but you see a clear seam but its the exact same texture aswell