#uNode pro vs FlowCanvas

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hearty mural
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Hi everyone. I'm an experienced C# programmer, but I prefer visual tools, and I'm trying to decide between visual script assets: uNode pro and FlowCanvas. Do you have experience with any of them? What are the pros-cons of each? Do they support netcode? Thanks in advance

dim hinge
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Hi there are someone who used both i would highly reccomend unode as it is closer to c# than node canvas,but does have a higher skill ceiling

midnight steeple
# hearty mural Hi everyone. I'm an experienced C# programmer, but I prefer visual tools, and I'...

I prefer the built in tool Unity Visual Scripting (uVS). For 3 main reasons.

  1. anti update bugs. Ive seen complaints about things being broken when unity updates their stuff so your entire project is at risk and dependant on 3rd party developers to update their external tool.

  2. the amount of help, tutorial or support from 3rd party tools may be even less than uVS.

  3. while not exactly a reason, this server is Unity. And this channel is about uVS. Not for external assets support. So keep topic relevant.

Some people still dont know unity has a built in visual script solution...

hearty mural
hearty mural
dim hinge
grizzled prairie