#How to start
1 messages · Page 1 of 1 (latest)
Any of the modern networking libraries will work fine for that. I like using Netcode for GameObjects
got it, thanks
also when should i try implementing it?
should i do it right off the start or
1 messages · Page 1 of 1 (latest)
I recently started on a project but this is my first multiplayer project and I don't know what to use, I am planning for up to 6 players in a single lobby while of one of the players being the host, any suggestions on what to use?
Any of the modern networking libraries will work fine for that. I like using Netcode for GameObjects
got it, thanks
also when should i try implementing it?
should i do it right off the start or