I'm cooking up a charming pixel-art adventure idle game for PC/Mobile.
You equip your adventurer, then send them on an endless side-scrolling journey through fantasy lands. Combat is automatic and turn-based, with challenges slowly ramping up as monsters become a real threat from Level 3 onwards. The core loop is all about collecting gold to upgrade your hero, pushing further into new zones, and knowing when to strategically retreat back to town to preserve your "no faint" streak. Monetization is a single, optional "Protection Stone" to save risky runs.
Currently just working on the UI, then will add place holders for the gameplay loop. This is my first game so feel free to give feedback as I go.