#Steam - user doesn't receive achievement after my backend sets the user stat

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ocean condor
#

The user automatically gets achievements when I set a user stat client-sided.

but with GS, if I set it server-side on the partner steam API, it don't work? is there something in the client-side required to refresh the achievement


        SteamUserStats.GetStat("tipSent", out int testtt);
        Debug.Log($"Tip Sent stat: {testtt}");

I get the stat shown, but it's greyed out, and it showed 0/1 before until I called GetStat...