#Too many shader variants?

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jade heart
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Hello, I am getting a warniing on a shader graph sample from production Ready Shaders, 'URPLit'. It says Too many shader variants are being generated. I set my shader variant limit in preferences to 204800000, restarted unity, but i still get the warning. I find it hard to believe more than 204800000 shader variants are being produced, so what's the issue?

cyan oyster